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April 2010 Blog Posts (5)

How to master the art of wireframe

Today, a wireframe is fundamental to prepare any IT project effectively. Failing to plan development and design will ensure a bloody nose to the project.

Hence, wireframes are key to a well-planned development. Wireframing should appear right at the very beginning, when the first idea pops up. This article aims at giving you tips to create better wireframes.

Set a real objective

It´s… Continue

Added by Etienne on April 27, 2010 at 7:42am — No Comments

Wireframing RIAs

Just when the idea of wireframe was starting to be accepted as the standard method for UX/IA designers, the Information Architect game changed again with the coming of Rich Internet Applications (RIA).

With AJAX, php or Flex, RIA became both really dynamic and interactive. From a UX design perspective, this is a real challenge as it becomes harder but also more important to wireframe them.

Wireframes vs… Continue

Added by Etienne on April 20, 2010 at 11:30am — No Comments

User testing & wireframes: a stormy affair

“Is my new website be as sketchy as the wireframe?” I’m sure you’ve heard this comment when presenting a wireframe to a client?

A wireframe often confuses people, especially during usability tests with users who don’t know anything about the app in question. Here we´ll talk about a new agile methodology involving wireframe and user testing, putting all people involved on the same page.

User testing… Continue

Added by Etienne on April 13, 2010 at 6:30am — No Comments

The wrong way to wireframe

Wireframe is a very blurry notion that has been changing over time. We´ll see what it used to mean 10 years ago, what it means today and where it’s going.

Wireframes for specification purpose only, a thing from the past

A few years back, a wireframe was mainly a document cataloguing a long list of page elements… pretty dull to read. Its main goal was to specify a website or a piece of software.… Continue

Added by Etienne on April 8, 2010 at 7:00am — No Comments

Wireframing your interface to improve user experience

Wireframes are without a doubt the key to an efficient interface. They have been used to think and define webs and apps before developing them. From sketchy drawings to high-fidelity functional prototypes, a wireframe can be used for many purposes, before and even during development. Here we´ll see how you can significantly improve your user interface by using wireframe and/or prototype.

Defining… Continue

Added by Etienne on April 1, 2010 at 11:59am — No Comments

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